C++ Game Development By Example: Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
Siddharth Shekar is a game developer and teacher with over 6 years' industry experience and 12 years' experience in C++ and other programming languages.
C++ Game Development By Example: Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
Articolo #: 18742777

C++ Game Development By Example: Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming

Articolo #: 18742777

€ 44

Dettagli del prezzo

Escluse spese di spedizione e doganali ( Le spese di spedizione e doganali saranno calcolate al momento del pagamento )

*Tutti gli articoli verranno importati da Stati Uniti

Disponibile
Stati Uniti Importato dal negozio USA

Qtà:

Ordina subito e ricevilo entro Sabato, Settembre 05
I nostri principali partner logistici
  • fedex
  • dhl
Siddharth Shekar is a game developer and teacher with over 6 years' industry experience and 12 years' experience in C++ and other programming languages.
Garanzia U-Care:
Nessuna
Seleziona un piano
buy now pay later

Compra ora, paga dopo

fast shipping

Consegna
veloce

free return

Reso
gratuito*

Imballaggio sicuro

Imballaggio sicuro

Prodotti originali al 100%

Prodotti originali al 100%

pci-dss

Conformità PCI DSS

iso certified

Certificazione ISO 27001


paypal payment
visa payment
mastercard payment
klarna payment
Note: Step Down Voltage Transformer required for using electronics products of Stati Uniti store (110-120). Recommended power converters Acquista ora.

Cosa salta all'occhio

Hands-On Learning
Engage in practical game development projects that guide you through building real games, enhancing your coding skills while applying C++ concepts in a fun and interactive way.
Multiple Frameworks
Explore game development with industry-standard libraries like SFML, OpenGL, and Vulkan, giving you a comprehensive understanding of graphics programming and game architecture.
Wide Audience Appeal
Tailored for beginners and experienced developers alike, this book demystifies complex concepts, making game programming accessible and enjoyable for hobbyists and aspiring professionals.

Dettagli del prodotto

Shop C++ Game Development By Example: Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming online at a best price in Italia. 1789535301
  • Learn to build games and graphics with C++ programming
  • Explore modern game programming and rendering techniques
  • Build basic 2D and complex 3D games
  • Understand shadows, texturing, lighting, and rendering in 3D game development
  • Introduce to the world of game development with C++
  • Create projects using SFML, OpenGL, and Vulkan
Publisher Packt Publishing
Publication date May 3, 2019
Language English
Print length 420 pages
ISBN-10 1789535301
ISBN-13 978-1789535303
Item Weight 1.58 pounds (720 grams)
Dimensions 7.5 x 0.95 x 9.25 inches (19.1 x 2.4 x 23.5 cm)

A chi è consigliato?

Suitable For
  • Aspiring Game Developers

    Those looking to learn game development from scratch using C++ and popular graphics libraries like SFML and OpenGL.

  • Intermediate Programmers

    Programmers familiar with C++ who want to deepen their understanding of graphics programming and game development techniques.

  • Students and Educators

    Educational institutions and students seeking structured material for teaching and learning about game development in C++.

Not Suitable For
  • Complete Beginners

    Individuals with no programming experience may find the content overwhelming without prior knowledge of C++ basics.

DESCRIZIONE DEL PRODOTTO

C++ Game Development By Example: Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming

About This Item

Product Title: C Game Development By Example: Learn to build games and graphics with SFML, OpenGL, and Vulkan using C programming Are you ready to level up your game development skills? Look no further! Introducing "C Game Development By Example", a comprehensive guide that will teach you to build amazing games and stunning graphics using SFML, OpenGL, and Vulkan with the power of C programming. Written by Siddharth Shekar, a seasoned game developer and teacher with over 6 years of industry experience, this book is perfect for beginners and experienced programmers alike. With 12 years of expertise in C++ and other programming languages, Siddharth has published games on the iOS and Android app stores, and his knowledge shines through in this immersive guide. Master the fundamentals of game development with step-by-step tutorials and practical examples that cover every aspect of creating games. Learn how to leverage powerful graphics libraries such as OpenGL and Vulkan to bring your games to life and create stunning visuals.

Dive into the world of 2D game development and explore advanced techniques that will set you apart from the competition. Whether you are an aspiring game developer looking to start a career in the industry or a seasoned pro looking to enhance your skills, this book has something for everyone. Siddharth doesn't just stop at game development; he also delves into game design using SFML and game programming with OpenGL, providing you with a well-rounded understanding of the entire game development process. But it doesn't end there. "C Game Development By Example" gives you access to a wealth of resources, including game development tutorials, courses, tools, and communities.

Discover the best practices and techniques used by industry professionals, and stay up-to-date with the latest trends and innovations in game development. Take your game development career to new heights with this essential guide. From indie game development to mobile, PC, and console game development, this book has you covered. Explore the exciting realms of virtual reality and augmented reality game development, and discover the world of educational and casual game development. Want to monetize your games? Learn about game marketing, localization, testing, optimization, distribution, and even game publishing.

Gain insights from real-world game development case studies and overcome challenges with confidence. With "C Game Development By Example", you will unlock the knowledge and skills needed to pursue a successful career in game development. Don't miss out on this opportunity to become a game development expert. Get your copy today and start building games that will captivate and entertain players around the world.

Hai qualche domanda? chatta con noi

Domande e risposte dei clienti

  • Domanda: Come acquistare C++ Game Development By Example: Learn to build online da Ubuy?

    Risposta: È facile acquistare C++ Game Development By Example: Learn to build online da Ubuy.. Devi solo cercare il prodotto, scegliere il metodo di spedizione durante il check-out e farlo consegnare alla tua posizione.
  • Domanda: C++ Game Development By Example: Learn to build è disponibile per gli acquisti online in Italy?

    Risposta: Sì, su Ubuy Italy questo prodotto è disponibile per gli acquisti a un prezzo ragionevole.. Il C++ Game Development By Example: Learn to build non è disponibile localmente ma puoi fidarti di noi con i nostri servizi di spedizione espressa.
  • Domanda: Quanto tempo ci vuole per ottenere il prodotto dopo aver effettuato l'ordine?

    Risposta: I tempi di consegna del prodotto ordinato variano in base a ciò che hai ordinato e al metodo di spedizione che hai scelto.. Il tempo di consegna stimato viene menzionato durante il processo di pagamento, quindi sii spensierato durante lo shopping.

OpenGL Editorial Review

This book on game physics concepts is solid in its general concepts but has a lot of typos and other small errors, both grammatical and coding, throughout the book. Some of the examples in the book do not work in the real world, making following instructions from the book difficult. The digital version and hard copy have a bad link to find the online images, but samples and all the art assets are present on the git link provided. It is also hard to install the software and understand the game physics concepts in the book, and the explanations are poor. A software engineer might find it difficult to work through the mistakes in this book, and it may not be suitable for a beginner. However, some reviewers recommend this book as it is well-structured and provides code examples.

Recensioni e valutazioni dei clienti

5.0
1 valutazioni dei clienti
  • 5 stella
    100%
  • 4 stella
    0%
  • 3 stella
    0%
  • 2 stella
    0%
  • 1 stella
    0%

Recensisci questo prodotto

Condividi le tue impressioni con altri clienti

Vantaggi

  • Solid in general concepts of game physics
  • Provides code examples
  • Well-structured

Contro

  • Lots of typos and other small errors

Cronologia dei prezzi del prodotto

Informazioni importanti

  • Limitazioni: per i prodotti spediti a livello internazionale, si prega di notare che ogni garanzia del produttore potrebbe non essere valida, le opzioni di assistenza del produttore potrebbero non essere disponibili, i manuali del prodotto, le istruzioni e gli avvisi di sicurezza potrebbero non essere nella lingua del paese di destinazione. I prodotti (e i materiali di accompagnamento) potrebbero non essere progettati in conformità con gli standard, le specifiche e i requisiti di etichettatura del paese di destinazione e i prodotti potrebbero non essere conformi alla tensione di rete del paese di destinazione e ad altri standard elettrici (richiedendo l'uso di un adattatore o di un trasformatore, se necessario). Il destinatario è responsabile di assicurare che il prodotto possa essere legalmente importato nel paese di destinazione. Quando si ordina da Ubuy o dai suoi affiliati, il destinatario è l'importatore registrato ed è tenuto a rispettare tutte le leggi e i regolamenti del paese di destinazione.
  • Non tutti i prodotti elencati su Ubuy sono in vendita, poiché Ubuy è un motore di ricerca globale. I prodotti sono soggetti a regolamenti di esportazione/commercio.